now client_surface()->data is a pointer to the wlr_scene_tree of clients which allows us to not call wlr_scene_node_lower_to_bottom() for every clients
79 KiB
79 KiB
now client_surface()->data is a pointer to the wlr_scene_tree of clients which allows us to not call wlr_scene_node_lower_to_bottom() for every clients