Files
pike/libpike/dialog/dialog.odin
2025-11-09 20:01:20 -05:00

46 lines
1.1 KiB
Odin
Raw Permalink Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
// SPDX-License-Identifer: MIT
/* dialog.odin
*
* Contents for dialog of characters
*
* Written by vx-clutch
*/
package dialog
guy := [?]string{
"So? Looking to enter this casino, eh?",
"bitch",
"That casino is pretty fishy",
"Why do I have a fishy taste in my mouth",
"Who shitted my pants? The fish?",
}
blackjack := [?]string{
"Hows everyone swimming tonight?",
"Caught any luck yet?",
"Welcome aboard!",
"Good to see you back!",
"Feeling fintastic tonight?",
}
slots := [?]string{
"Yeah im a talking slot machine, so what?",
"Eyes up here asshole",
"Blub blub, im a fish!",
"Jackpot! oh wait nevermind.",
}
videopoker := [?]string{
"Yeah im a talking video poker machine, so what?",
"You video, i'll poker, lets video poker",
"You're playing a fish themed casino game instead of doing that thing you are putting off, arn't you?",
}
poker := [?]string{
"Looks like the big fish are hungry tonight.",
"Hope you can swim, kid.",
"Smells like someones bleeding in the water.",
"Dont flop now, the sharks are watchin.",
"Keep your fins steady, its about to get deep.",
}