oops
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@@ -21,7 +21,7 @@ Hand :: struct {
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Determine the rank of the hand
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*/
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evaluate_hand :: proc(hand: Hand) -> int {
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toal:int
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total:int
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aces: [dynamic]int
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for x, i in hand {
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total = total + x.rank
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@@ -43,7 +43,7 @@ evaluate_hand :: proc(hand: Hand) -> int {
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Compare two hands and return true if the
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first one is better than the second one
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*/
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compare_hands :: proc(player: Hand, other: Hand) -> casino.Hand {
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compare_hands :: proc(player: Hand, other: Hand) -> casino.Outcome {
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if evaluate_hand(player) > evaluate_hand(other) {
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return .WIN
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}else if evaluate_hand(player) < evaluate_hand(other) {
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